[Update #23]
- Implemented Fully functional controls menu;
- Implemented a bit of the Settings menu;
- Added credits menu;
- Implemented new particle system on rapid fire tower;
Next up
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
Hey there I'm part of a gamedev team and we're looking for more 3d modelers, we have 1 already, to work with us in our game! It's a sci-fi fully 3d tower defense game, anyone interested? (heres some work from our current modeler)
The Hive - Everything is a Crab
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)
We started making a game about flipping tables. We ended up making all of this too.
The new model for the basic enemies of the game im making with my team!










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