Added a wider variety of keyboard controls.
Added killing enemies with barrels now adds to your score. Enemies spawn forever, but barrels are limited.
Added performance enhancements by cutting down the number of chunks if your PC begins to slow.
Fixed death still opening doors with a key.
Fixed enemies getting killed by barrels.
Fixed the player not being able to walk on top of barrels without jumping.
Fixed barrels from stacking over the room itself.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I was bored, so... ManutKat.
Why walk when you can jump?
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Among us_into Madness
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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