Hey everyone. It’s been about a month since I updated this, so I have alot to say.
I added a bit during the past month, but I’ve been busy.
-Fixed Zombie AI significantly. Zombies no longer all chase towards you, and can actually kill you, unlike before where they could, but it would rarley happen.
-Fixed the way the areas worked. The game is one big world now, which makes the game easier for me to create.
-World map has been planned, but not created. This will speed up the process, though.
-Added story
-Shelters work now
-Added the choice of a gun or knife
-Added a variety of guns and knifes
-Secrets
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
"Our work is never over" they said.
Alone Together....
2d lighting experiment
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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