LAMBDARUNE Game Update, Chapter 3: Installment 2. Progress Update 3!
Installment 2 will have 5 main segments— here's the progress on all of them:
-Fighting The Midnight (Kreid Battle) =✅
-Remastered Primflower Shop =✅ Only needs final touches
-Showtime Is Over (Maximike Battle) =✅ Only needs final touches
-Signal Of Freedom (Foane Finale) = Foane's special attack is complete, battle needs 11 more attacks
-Epilogue (Chapter 3 Ending) =✅
Once we release Installment 2 (probably less than a month from now), the end of Chapter 3 will have a link to our newsletter— said newsletter will detail our plans for Chapter 4 onwards and give general context to everything about LAMBDARUNE up to this point.
It's for good reason that Chapter 3 has taken so long to complete— ZeroKay has only been coding for about a year but still managed to make a full battle engine, along with 3 high-effort fights. As you may know, LAMBDARUNE was initially planned to be shown as an animation instead of a game— the sudden switch to the game medium is why Chapter 3's development became so convoluted. Fortunately, Chapter 4 onwards is prepared for the game medium and will not have these issues.
If you're interested, join our server, ZETCord: https://discord.com/invite/caqQwEuWv3
Footage is subject to change ^^
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