Hey everybody! EGX is over, it was amazing but also quite stressful. We even had to delay last week’s update because we had way too many things to get ready for the show.
Not only did we had to finish a new build and get all the details ready for our trip to UK, but we also ended up applying for Stugan. In case you haven’t heard of that it’s an amazing incubator for indie games. During two months you work in a cool environment surrounded by people who will provide helpful feedback and improve your results.

We had to go through an extremely embarrassing afternoon as we tried to get our video presentation ready for submission, but we managed to get something decent in the end. Now we just need to wait until they choose the projects that will be at Stugan this year. Each year more and more games apply for Stugan and competition is really tough, wish us luck!
Getting back to EGX! The Leftfield Collection was the perfect spot for “A Place for the Unwilling”, our computer was rarely free but the room wasn’t as crowded as the indie area, way better for a slow game in which you’re supposed to get in the story. Also we’re super excited about having shared the room with all the other projects in there, most of the coolest games at EGX Rezzed were at the Leftfield Collection. Kudos to David Hayward and the rest of the people setting it up, the atmosphere was top-notch.
Having tested our latest version at Casual Connect meant that the one we had at EGX was really stable. There were some minor bugs but none of them was game-breaking. Our questions and feedback were more focused on how players felt while playing the game. All those who stopped to play the game were kind enough to spend a couple of minutes telling us about their experience. That will come in handy to keep improving the game. Some people even played the demo for 30-40 minutes, which was great given how many awesome games were at Rezzed and how everybody rushed from one booth to the next.

Sure, we need to polish the rough edges and figure out the best way to explain one or two concepts that many players found confusing, small steps, but we can feel we’re on the right track. Almost forgot to mention this! A couple of Kickstarter backers came to say hi! We’re always excited about meeting those who supported us through our crowdfunding campaign.
We have a huge pile of messages to reply after the show, give us a couple of days to go through that! Part of the team will be at “Now Play This” in London during the weekend. “A Place for the Unwilling” won’t be showcased there buuuuut you might get a sneak peek if you’re around.

Recovering from a show always takes a while. Trips are quite tiring, there’s many people you need to message once you’re back and we have to process all the feedback and set new tasks based on that. We’re still discussing doing a streaming playing the game and answering questions but there are dozens of things we should be taking care of first.
And that’s all for now! We need some rest and time to reply emails, but we’ll be back here in two weeks. Stay tuned, we’ll go back to that streaming idea soon :-)
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