Fairly small update, not introducing anything huge but a few improvements/changes including:
Nerfed enemy top speed at the start
Nearly doubled resolution of the multiplier timer’s texture
Fixed super elite enemies disappearing before reaching the bottom of the screen
Made music play in the options menu, and also made volume update while adjusting it there
Made the in-game music increase in pitch as the game progresses
Added a special thanks for dedicated players
That’s all for now. I might keep making smaller updates like this while working on larger projects, there’s still a fair bit of stuff I’d like to do!
I’d also like to announce that the game now has its own Indiedb page! It will be up shortly after this post.
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