the game now runs at 60 fps with motion blur also being added to give the jumpscares more effect
Next up
Dining Room 1 With all Characters who can appear in there
The Enemies So Far, Some have been redesigned from the original MetaDoom
PTSD
mAro
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
New Game i'm working on
He can Not Sense has no Sense
well hope this looks good
Possible New Project?
Coming Soon










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