the game now runs at 60 fps with motion blur also being added to give the jumpscares more effect
Next up
The Bite did not only effect 1 resturant
A Monochrome Memory
Coming Soon
He can Not Sense has no Sense
Dining Room 1 With all Characters who can appear in there
The Enemies So Far, Some have been redesigned from the original MetaDoom
Giving You all a screenshot
PTSD
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
I'm Making a Doom Mod Using the Sourcecode of Metadoom










0 comments