Game
The Vacuum
8 years ago

Update #5


// v1.05 comes as a smaller update than I had hoped, but real-world stuff has got in the way. Anyway we have:

  • added starting crew. Not actually sure about this one. I think starting with zero crew is probably the right way to go, but to help testing for the moment I’ve decided to start you off with one crew member,

    • added new crew personality. Hoping to add one of these each update, this one is a bit gangster.

  • added new quests to existing crew personality. So each personality has at least two quests now. Again, I’m hoping to expand these further with each update. This update sees the addition of quests to locate some lost probes.

  • expanded and fixed quest code. Having play tested a the quests, I spotted a bug (which is now fixed) and have expaned the code to handle the reward and failure parts of the script.

  • added quest load and save routines. So although continuing a game currently breaks the game (I am working on this) I added the functions to handle loading and saving the quests so that they carry over when I’ve finally fixed that part.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Explosive domino effect

ooh yes..

Super Sonic Pixel art.