Game
Looking Back
10 years ago

Update # 5


Howdy folks!

Sorry it’s been a while since my last update; I’ve been writing my dissertation, but I’m trying to keep an eye on user feedback. This latest patch should do the following:

-I’ve fixed the washed out lighting that some people were experiencing; it had to do with a Unity update but it should look better now!

-Interacting with the kettle in apartment 2 will now turn it off (fire safety is important, baby)

-Now there is a run button in the Underworld! Nick hasn’t had a chance to re-record footsteps to reflect this, but that might come in another update.

-Nick has loaned his audio and gastronomical prowess to our logo.

Hope that improves people’s experience! As always, be sure to let me know in the comments if you’re having any other problems.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

New Teasers!

Subscribe to technoblade

:] me sigue sin gustar

:] I still don't like it