Game
Looking Back
9 years ago

Update # 5


Howdy folks!

Sorry it’s been a while since my last update; I’ve been writing my dissertation, but I’m trying to keep an eye on user feedback. This latest patch should do the following:

-I’ve fixed the washed out lighting that some people were experiencing; it had to do with a Unity update but it should look better now!

-Interacting with the kettle in apartment 2 will now turn it off (fire safety is important, baby)

-Now there is a run button in the Underworld! Nick hasn’t had a chance to re-record footsteps to reflect this, but that might come in another update.

-Nick has loaned his audio and gastronomical prowess to our logo.

Hope that improves people’s experience! As always, be sure to let me know in the comments if you’re having any other problems.



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

What you all think

Update 2.627

New challenges & new effects!

Terraria

I worked so hard to get all four of them to the end safely, but then...

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

ooh yes..