Game
Looking Back
9 years ago

Update # 5


Howdy folks!

Sorry it’s been a while since my last update; I’ve been writing my dissertation, but I’m trying to keep an eye on user feedback. This latest patch should do the following:

-I’ve fixed the washed out lighting that some people were experiencing; it had to do with a Unity update but it should look better now!

-Interacting with the kettle in apartment 2 will now turn it off (fire safety is important, baby)

-Now there is a run button in the Underworld! Nick hasn’t had a chance to re-record footsteps to reflect this, but that might come in another update.

-Nick has loaned his audio and gastronomical prowess to our logo.

Hope that improves people’s experience! As always, be sure to let me know in the comments if you’re having any other problems.



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Update 2.627

New challenges & new effects!

Why walk when you can jump?

Szayel Aporro Granz - Bleach

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Sonic X pixel art.