Game
Looking Back
10 years ago

Update # 5


Howdy folks!

Sorry it’s been a while since my last update; I’ve been writing my dissertation, but I’m trying to keep an eye on user feedback. This latest patch should do the following:

-I’ve fixed the washed out lighting that some people were experiencing; it had to do with a Unity update but it should look better now!

-Interacting with the kettle in apartment 2 will now turn it off (fire safety is important, baby)

-Now there is a run button in the Underworld! Nick hasn’t had a chance to re-record footsteps to reflect this, but that might come in another update.

-Nick has loaned his audio and gastronomical prowess to our logo.

Hope that improves people’s experience! As always, be sure to let me know in the comments if you’re having any other problems.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

Szayel Aporro Granz - Bleach

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?