Game
Sins of the Past
9 years ago

Update


For whatever reason we decided to update this thing. New stuff includes:

-Sound effects (so you now have some idea of what monsters are thinking and an idea of where they are)
-Usage of all 3 types of monsters
-Many, many fixes/improvements to AI
-Added unimplemented objects from the original version (radios etc)
-Almost entirely new levels that make use of the game’s mechanics
-Slight randomization on some levels
-Two different routes to the ending
-Pausing
-Probably some stuff I forgot

It’s still pretty short and (according to tester feedback) nearly impossible to understand. So, uh, enjoy?

5d0ab31de6802.png


0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Path of Kami: The Evolution of the Lore

I-Buki

Mio-Da!

Ibuki Mioda!

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some Shadow boss fight gameplay 👾

Coming Soon...