Game
Plants vs Zombies: Invasion of Eef
3 years ago

UPDATE 9!!!1!

Version 0.3.0


This major update includes:

New

  • Added a single-player mode

  • Added sprinting

  • Added a crafting system

  • Added 7 new tools:

    • Golden Watering Can

    • Red Watering Can

    • Flip

    • Spicy Fertilizer

    • Below Zero Fertilizer

    • Slow Release Fertilizer

    • Water Retaining Fertilizer

  • Items now have durability

  • Added 1 new soundtrack

  • Added a magical Telepotato

  • Added a Gold Coin

  • Revamped the Watering Can sprite 

  • Revamped the Fertilizer sprite 

  • Revamped the Shovel sprite

  • Added a sprite to the Composter

  • Added animations to the menu buttons

  • You can now exit a match, with our greatest new tech... a leave button

  • Added a sprite to Starfruit's projectiles

  • Added a sprite to Cactus' projectiles

  • Zombies can now drop loot

  • Added the Pool and Roof security cameras

  • Added shadows

  • Zombies now go "bleh" when eating garlic

  • Added a thunder sound during thunderstorms

  • Readded the pre-placed flower pots on the roof

  • Added a cap of 20 online players at one time 

  • Added a sound to projectiles when they are set on fire

  • Added particles to projectiles that are on fire

  • Added a frozen sprite to zombies

  • It's beginning to look a lot like Christmas (during winter)

  • Added 4 new events

    • Grave Danger

    • Big Trouble Little Zombie

    • Giant Zombies

    • It's Raining Seeds

  • Added Steven

Changes

  • Plants in the Zen Garden no longer produce seeds

  • The Zen Garden tiles have been reduced to 16 

  • Overhauled Crazy Dave's Shop

  • Only 2 lawns can be active at a time

  • Silver Coins now give $5 instead of $10

  • Explosive damage can now bypass the zombie's headwear

  • Plants no longer grow up, and will be 'big' when planted

  • All plants now have the same water and fertilizer consumption rate 

  • Zombies will eat withered plants (all withered plants have 1 hp)

  • Nerfed Doom-Shroom recharge to 60s instead of 30s

  • Iceberg Lettuce now freezes zombies in a 3x3 area

  • Iceberg Lettuce now makes zombies move 25% slower

  • Fixed Starfruit's firing pattern 

  • Increased Starfruit's damage

  • Torchwood now gives splash damage to projectiles that pass over it

  • Puff-Shroom's projectiles now travel faster

  • Plantern now has the ability to wake up sleeping plants in the surrounding tiles 

  • Grave-Buster will drop money after eating graves

  • Removed the Reset Achievements button

  • Removed many (terrible) events, such as plant color negating events

  • Removed Day and Night specific events

  • Players can now see the next event during the seed selection screen

  • Revamped the Grave sprites

  • Zombie's headwear now flips when hypnotized 

  • Withered plants can no longer be placed on the teleporter slots

  • Increased the amount of thunder strikes during the thunderstorm event 

  • Refactored and improved how music is controlled 

  • Refactored how Zombie spawning is handled 

  • Refactored Plant scripts 

  • Refactored how day/seasons are synced

  • Improved network performance 

Fixes

  • Added a fail safe if the plant you are holding disappears (The game no longer soft-locks :)

  • Decreased Crazy Dave's bounciness in the reward screen 

  • Fixed Zen Garden teleporter slots having a incorrect opacity 

  • Fixed the Almanac Plant page 

  • Fixed Conehead Zombie's animation error 

  • You can no longer plant pots in water

  • Fixed Squash not properly killing zombies 

  • Fixed Squash's weird jump animation (He is cool now)

  • Fixed zombies eating the flower pot/lily pad sometimes before the the plant

  • Fixed Photon Warnings when stacking items 

  • Fixed Zombies eating held plants  

  • Fixed plants getting stuck to the player if using the Composter while it wasn't in range 

  • You can no longer plant immediately after readying up and then gain 200 extra sun when the round starts

  • Fixed the planting sound effect only playing for the host 

  • Fixed zombies still being on lawn during intermission 

  • Graves can no longer spawn in the Zen Garden 

  • Fixed the incorrect order of Teleporter UI

  • Fixed the roof's projectile firewall being visible 

  • Fixed the roof and pool's projectile firewall extending over the lawn 

  • Fixed zombies moving in-between lanes 

  • Fixed zombie spawnpoints not being properly aligned

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