Game
System Caesus
4 years ago

[Update #9]
-Easy to use wave manager and enemy spawner added;

-Added script EnemyTypes that represents the list of all possible enemies;

-Added script WaveManager that instantiates enemies according to their wave;




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[Update #1]

- Created simple enemy movement using points along the track;

Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)

Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)

Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!

[Update #18] - Added New Enemy Model for the basic enemies;

[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!

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Map Update! - We Have Updated Level 1 of the Ark of Hope! It is now complete and ready to be put into the game. Check it out!

The new model for the basic enemies of the game im making with my team!

Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…