Game
Neon Valley: Revenge
9 years ago

Update #9 - Gameplay tweaks


I’ve changed some of the numbers which has helped a lot in making gunplay more playable. Movement is toned down when not in sprint, making it easier to hit targets. However, sprint is still the same speed which now gives more importance to stamina.

Walljumping now has same speed as sprint but only takes off stamina when jumping itself. Giving more importance to navigating in the air with wall jumps, you will have less stamina cost and can travel the map being extremely hard to track and hit.



0 comments

Loading...

Next up

Lava keeps rising in floor is lava mode. It no longer stays as a static level. The terrain is also lava now. And towards the end of game, if players unsuccessful with hacking the firewall. It will look like a crimson waterworld!

Slide into action... With shitty puns and flashy moves! Also, a new update for The Mainframe is out! 3.5 is ready for testing. Let me know how it goes Jolters! #shooter #arcade #multiplayer #retro #action #scifi #other

Added a new spectate camera! Use WASD for controls, space for elevation, CTRL for decent and clicking on an object tagged enemy will auto attach to it. More on that in a future post. Oh and, NEW UPDATE IS LIVE BABY The Mainframe 3.5!

Boost pack and sword make a cool combo! Polished more of the sword animations, Sword combination moves are fixed, but sliding and jumping has too long of a cooldown time to combo with. #shooter #arcade #multiplayer #retro #action #scifi #other

Ricochet updates! Its working properly now :D Also adds a score multiplier per bounce, up to 4x per ricochet kill. Rewarding them sweet skill plays! Try them out at the practice range~ #shooter #arcade #multiplayer #retro #action #scifi #other

Jump up, jump up and get down on these mechanics... I wonder how long I can keep these terrible segway puns up :P Jump attack for the Ninjato! Use the red multipass in The Mainframe

#shooter #arcade #multiplayer #retro #action #scifi #other

Upgrading to Unity HDRP! Better lighting, shaders and more #shooter #arcade #multiplayer #retro #action #scifi #other

Dual wield weapons fixed! You can mix and match secondary weapons however you want to. Note, the recoil is increased significantly when dual wielding guns. #shooter #arcade #multiplayer #retro #action #scifi #other

Lava keeps rising in floor is lava mode. It no longer stays as a static level. The terrain is also lava now. And towards the end of game, if players unsuccessful with hacking the firewall. It will look like a crimson waterworld!

It's all about positioning with these boost pack mechanics~ #shooter #arcade #multiplayer #retro #action #scifi #other