I changed this picture I will use on Steam once again since I thought the colors were too bland and the image doesn’t stick out:

The eye of the centipede draws people in more. Here is the image I will use now:

I changed this picture I will use on Steam once again since I thought the colors were too bland and the image doesn’t stick out:
The eye of the centipede draws people in more. Here is the image I will use now:
Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.
Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.
Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
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