Game
Vadine: Bite-Man
7 years ago

Update August 18th


Game Jolt has revived my account!

I tested my game out 5 times (for each language option) and I’m satisfied with it.

I fixed the subtitle cropping issue I encountered when I put my game on the Steam server. Now I’m working on a Mac build but my game bloats up to 500 MB for MAC whereas on Windows I’m getting a nice acceptable 100 MB.



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Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.

Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.

Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I did this on my 3DS ^^ #Kirby

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc