So I’ve been working quite hard the past however-long.
There are two things I wish to remind y’all of. The first thing is that FNaR isn’t the only game I’m making at the moment. And second is that FNaR has more content in it than I can advertise. It would spoil the game if I were to talk about it, but it very certainly extends the game. I have much more to program, draw, and all that thanks to this. I’m trying my hardest, but imagine having to do quadruple your normal work amount in the same amount of time!
I can’t give any next teaser, or demo or release date, but in my ideal world, i would like to shoot for a release date of Christmas. Ofcourse, I can’t make any promises, as i have a lot of work to do, but I can try.
Also, I’ve been struggling with a really bad ED as of late, which means I’ve been forced to take some time for my own recovery. Things are improving, but I’ve slowed down.
Anyways, thanks to y’all for being super patient
(One little secret I will say though, is the game is over 60 frames at the moment. Clickteam frames, not FPS)
0 comments