Game
Vectagon
11 years ago

Update coming real soon!


Hey folks! I’ve been hacking away lately to improve some issues I have with the design, and to fix a bug where you pass through gates that I’ve seen crop up every now and then. The new version will fix the game not working on Chrome users, and I’ll also get standalone builds for PC, Mac and Linux out to you as well.

If you’ve read this far, then I’m also going to let you in on a SUPER SECRET - Vectagon is being redesigned, from scratch, for eventual released on Steam, mobile and web. I’ll have some clips from the mucho beautified new engine soon!

Tom



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So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Microsoft Windows XP Unprofessional (windows logo prototype)

Only true badasses may pass! #conceptart #art #gamedesign

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Double Rainbow!!!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.