Game
Escape from the Underworld
14 years ago

UPDATE/Dev Commentary


Added an update following some criticisms of the original…

-“Challenge Mode” and GameJolt trophy integration—unlocked by reaching the credits screen. Adds replayability.

-Config menu added so you can edit scaling properties to make it look nice on larger monitors

-Small HUD/interface fixes in areas like the Game Over screen

-Some terrain edits in places that used to be troublesome to platform in

Overall I haven’t changed too much as far as the world design goes and nothing as far as controls go. Yeah, the rough terrain can be tricky to deal with but it’s never unfair or impossible… just tricky. And since now playtimes are going to get a little more competitive, I didn’t want to change the nature of the game and its platforming. Get used to it, people out there who’ve whined about it.

Also, for those interested, I did a developer commentary that’s currently on YouTube (of the old version)…

PART ONE: http://www.youtube.com/watch?v=BmGoSfXC00E

PART TWO: http://www.youtube.com/watch?v=VVCYAwi7axA



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Shuiro Haname. #Commission

Commission for @ShuHaname

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Someone seems to be a little angry

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184