Difficulty
I've seen people comment that they find the game too hard and some too easy. I want to make my games as accessable as possible. So I thought about creating easy and hard mode versions of the game.
Easy Mode: The animatronics will move in stages and only attack on their final stage. I may also add some sound cues for when they move.
Hard Mode: The animatronics will move randomly and can attack from any stage. There also won't be any sound cues.
Mechanics
The Toys and later sets (if they happen) are going to have similar or shared mechanics. As much as I'd like them to be completely unique, it really isn't possible. You are welcome to share any ideas for any characters. If I get round to adding them I will credit you for your idea if used. You can do so in the comments on this post or in my developer community.
https://gamejolt.com/c/mythicalfoxproductions-j2mzbv
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