gng we have not forgotten ts
we kept doing stuff until this school year started; we are now extremely busy. also, we started another project (yet unannounced) that has led to nepe saltarin not progressing.
another reason of not working on nepe saltarín is that its made on scratch, which limits what we can do and causes major performance issues with how big this project has got, while editing and also while playing.
to tackle this, we started a unity port, but redoing everything takes a lot of time. also, as i mentioned above, we started a new project in unity that is taking up most of the time we dedicate to coding.
we might eventually finish nepe saltarín; it's likely that we push to finish it during the summer. even though, i cant promise anything. until then, do not expect progress or an update.
i gotta say that considerable progress has been made since the last update, though. just that we have this paused for now












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