Game
The Joy of Creation: Story Mode
9 years ago

Update.


Alright!

Let’s talk about some stuff that will be happening.

The current update that I’ve been working on was meant to feature a new menu, the updated Living Room map, a Bedroom level (which is completely revamped and plays in a different way) and 3+ cutscenes.

Now, the problem is that not everyone on the team is having time to work on everything that has to be done, and I can’t do everything on my own here.

The animator has been having his own personal problems, which means that I can’t work on any cutscenes or any special jumpscares so I can’t release the next update until that’s done.

To make up for this, I could release a small video of how the gameplay on the bedroom looks so far, let me know if that’s a good idea.

I hope you can all understand, I’ll try to get the update released as soon as we’re all ready to work.

-Nick



87 comments

Loading...

Next up

Here are some interesting pictures and footage for y'all to check out about TJoC:IC's development! :)

https://twitter.com/nikson_dev/status/1691232530865733633?t=RpWG…

I recommend you follow me on X(Formerly Twitter) if you want to stay up to date on TJOC:IC and my future projects!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!