Time management has been tough with the new baby and so many hours of my real job, but I’m happy to say that I am going to get back to getting phase one of this game done, even if it’s just one monster! It is phase one after all. :)
I’ve got the following to work on:
Randomizing monster spawns
Locking them to the player
Animating impacts for player and monsters
Animating the shotgun firing
Scoring will be disabled this time around, and the story components will be added later on.
That shoud be it for a decent playable pre-alpha! Here goes nothing :)
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