Game
Pikmin 57
5 years ago

Update from the main dev:


Hey guys! So, as waddle stated last night, we are putting together the time and are hoping to make a demo soon! now, with that, there are some things I need to add...

First of all, I would like to state that most of the music will be composed by me. Most of the secrets will be absent from this demo as well, but we are mainly using this to show what the game will be like. We need to ask some stuff from you as well:

When this demo is released, we ask that you send us any comments you have about it, things you like, things you dislike. We are going to work to make this the pikmin 4(Or 57) that you all want it to be! This game is fan driven created by fans, for fans. and we hope you can stay patient through our development.

As always, we will be updating with our work over time and hope you can stay with us.

-George



0 comments

Loading...

Next up

Sprite Teaser number 1: Steve and waddle stare-down each other as they stand on the new tilemap for Giants Field

Working on the HUD (Same test map as from last teaser)

Added basic AI using A*!

A new teaser for Desolate_System. "This day marks the beginning of a new era, whether for better or worse. A new world opens, and our paths shall split here."

Alright! Update number two on mystery project I'm working on! I was messing around with world machine to make the Open World (Hint!) for the game, 1,000 square ft map has been created! enjoy a preview.

"A new world opens, and our paths shall split here."

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve