10 days ago

Update Game Project


Today I added the C++ version of the Steam SDK and set up the achievement functions and cloud saves.

Achievements are working

Cloud saves too (automatically loaded and synchronized)

so now you can add achievements.

P.S :

There is one achievement now, it was for a test



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I continue to fill the rooms with models, half of the second room has already been made, this second half will be

I also want to add some decals, like cracks and old putty.

Now I have to create textures for all this, and then configure it in the engine.

Now it's all going to have to be modeled.

Then I'll think about how to fill the second wall.

That's how, by the way, I make a room every time, then in Krita I draw a sketch of what will happen here and then I start modeling

I added assets to the project, I imported them so that the project has assets separately, but at the level, pre-combined assets are used to reduce Call Draw

Good morning, I'm still making models, now I'll make an ID Mask and start making textures.

We need to adjust the UV and we can start texturing

Today Modeling Only Day I am improving some existing models and creating new ones.

I was so tired while I was doing this, but I can't stop, I need to make textures now and adjust it in the engine. I made the table and chair a long time ago, and I've had these models since last year.