Next up
Hey guys! Check the road map for FNAF 4!
The mobile version just released! Check the trailer!
Devlog #1 Hello guys! Its first devlog of FNAF VR: ReUnited. Its will be a small devlog, since i got so much work to do right now. So basically i finished setuping the AI levels in FNAF 4, and right now im doing Fredbear. Expect first showcases soon :)
All firmed up and ready to go! Thank you to those who joined me when I made Killy Willy 😁
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
I just love the way these Poppy Playtime cakes came out! I've been thinking about doing Killy Willy.... What do you think? #CaketasticCakes
Hey FNAF Fans! The 1.3.0 update for Demo Version is OUT! VR Support will come with Full Version!
Slendrina: The Cellar - Remastered
Update 1.2.0 is live for PC and android!
- Cellar 3 Added!
- Changing the complexity systems, now you need to turn away a little faster
- 2 New Achievements (For PC)
- Minor changes
- Bugs Fixing (For Android)
No trivia, just making a Killy Willy for fun 😁
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish










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