Game
Five Nights at Lugig's: Comical Chaos
3 years ago

update is out


Changelog v1.2

- Changed up a bunch of visual elements to the custom night menu, made in photoshop and not clickteam.

- Removed FNAL tier list lol

- Encore menu tweaked a bit

- boss 2 was changed completely, character and everything (I plan on replacing boss 4 at some point)

- boss 5 ending altered a bit

- SKINS AND EXTRA RANDOM STUFF SAVE WHEN REOPENING THE GAME!

Changes not listed are most likely a surprise

Night Changes

- Toy Rosline's money counter caps at 10

- Scrap Toddette and Scrap Lugig won't enter the hallway while the alarm is on, for some reason they would disappear from existence when they do that.

- The Pysics game has 60 seconds of time, there is a very short pause between guessing, guessing right rewards the player with a single second more of time, the game starts with 4 lives instead of 3, if the player doesn't guess in less than 8 seconds, the real robo mario will be revealed.

- Dealing with doox is slightly faster

- Toy T0@d has a completely new mechanic due to his old one crashing the game a lot

- funny fnal doesn't leave when he's shocked or the alarm is used

- Toddmare is a teeny bit slower to attack

- The Wet floor sign is somewhat more noticable when it's about to break

- Doox sprite improved to match the original, and new music made by Doox himself

- Door animation doesn't have a mental breakdown when it's off/remade the animation code

- Crayz and physics can't happen at the same time

- Endless mode money counter goes up really fast

- Encore has more tweaks in terms of normal mechanics, as well as it's own challenges, making the challenge star only obtainable after max mode and boss stars.

- All out mode will be different if crayz is on...

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