I have been making this game for a little while now, and it’s that point It’s being beta tested, and I’m probably gonna make reservations for the game just as I did with TimeSaver, we’ll see :)
RPG games are not easy to make, the lack of what you can get done, I got a lot done, but there still needs a lot of work to be done, I’m mainly focusing on accessories than the storyline of the maps, there are multiple maps to be accessed by either money, or levels. Boss battles are a key to this. There are multiple features I’ve not listed on the first news post, and I will list them here.
Features:
Crafting, you can make health potions, exp potions, and energy and more.
Perks, they react just as buffs, use them to your advantage to take down bosses
or Enemys.Chests/Containers, open them and use items you find to craft, or sell them.
Quests, you can now use quests to get money and travel more maps, the variables in the code have been completely rewritten and secure that it will work perfectly in the game, so you can do your quest, and no bugs will be present.
The code is not copied from The Shooting Game 1, it has been completely redone and organized, all of the code have a back up, that way there will be no bugs to be present.
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