Game
Garfield gets a lasagna (devlog)
2 years ago

Update


Well I have no idea when or how I'll finish it now

BUT

The basic idea has been improved

Now you get to choose what to "upgrade", the gameplay (changes the main world), the visuals (changes the challenge of the final room, and visuals ofc) AND

grand finale idea

FOR BETTER MUSIC:

You have to complete my python incremental game, yes i slaved away to give you a save feature, so the incremental game is done, BUT after you finish the incremental game, it shits out map files that you put into (or it automatically) the game folder thing, so now you get to do a quest, I wont spoil what it is about tho, some obscure win95 shit anyways.

I just wanted for a way to make the player feel like they are the ones in control, as my music, will be pure suffering, with well, yeah, it's own meaning, but who cares, if you want that, play funny brain.

Well, that's basically it.

I'm going to start working on it soon.

And will try to update this as much as I can.



0 comments

Loading...

Next up

I GIVE YOU THIS

titel scree

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Double Rainbow!!!