in this update:
-> Game1 now includes a “client” application and a “server” application. Messages between them can be written and read.
developer’s notes:
-> as of now Game1 will automatically connect the game to a server on startup - there is no ui to indicate connection or to give any option to not connect. I plan to resolve this further down the line, since the UI would be hard on the iterative testing process.
-> messages and be written and wrote, but as of now is no real visual result in Game1. Soon, different clients connecting will be visible as other players and map information will be synced across clients.
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