Game
Undertale: Last Breath: Kenobi's Take
3 years ago

Update on engine switch


Clickteam is an amazing engine but I am no way spending €400 on it to get fucking dialogue boxes.

I heard Godot is free and was used to make dustswap melancholy and that game looks really good sso I might go for that, but of not, I'll just stick with cyf.

I also have exams coming up soon, so there probably won't be a ton of updates for the next while.

Anyways, I'll see you when I decided on which engine to use.

		
			Also here's the thumbnail for the next devlog which might be delayed yay
		
	
untitled_03-08-2023_04-25-16.png


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Got an actual good idea for how to start phase 2 finally

Gonna start putting it in action tomorrow. You won't get to see any of it until the devlog hahaha

If it turns out like in my head I will truly be cooking

Sans after I kick him down 7 flights of stairs (overreacting)

I finally fixed the issue that's been plaguing my will to work on phase 2: having sans face forward and actually function properly (Also first look at the new phase 2 i guess) (attack is a CYF default)

Idk I got the idea from twitter

First ulb sketch in forever

Once again I'm drawing sans instead of studying

☜︎☠︎❄︎☼︎✡︎ ☠︎🕆︎💣︎👌︎☜︎☼︎ ⚐︎☠︎☜︎🖳︎ 👍︎⚐︎☠︎☠︎☜︎👍︎❄︎✋︎⚐︎☠︎📬︎

Not gonna be able to cook much next week because of exams, but I'm very happy with how everything's coming along lately

Phase 2 intro is also like halfway done I think I spent most of my evening working on it

I FINISHED THE ATTACK I NEEDED TO DO FOR THE DEVLOG

it's my birthday, so i wanted to give you guys SOMETHING about this game in between the drought. I do want to get another devlog out at some point since it's been so long, so teasers will be more sparce for the next while.