Game
Scooped!
3 years ago

Update on the bug situation.


Some might have noticed it's been 25 days since the delay post. This is partially because the bug has eluded me, but a large part of it is that Scooped! is more of a side project compared to the other things I'm working on, at least at the moment.

As of recently, my attention has been pulled towards my more "important" work, so Scooped has sort of taken a backseat. I'll eventually get back to this, but for now I have more important things to work on. I hope everyone can keep being patient!

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Soon.

ANNOUNCING - SCOOPED! (1 year!) ANNIVERSARY EDITION

New level editor preview!

The original level editor was just clunky, and the data exported from the editor was extremely hard to assemble in-game. So, I'm creating a new editor that allows angles, and works on an edge-based rather than grid-based system.

Scooped! Level editor sneak peek! Maps can be exported to a file, and loaded back into the editor, a standalone program separate from the game. Currently working on importing said maps into scooped, as well as the ability to place other entity types.

Sorry if it seems a bit sudden considering I just said I was resuming, but development is gonna slow down a bit. more details in the image attached, since I didn't want to type the whole thing again.

Soon...

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