Game
SCP: Locked In
5 years ago

Update on the game.


So, I wasn't working on the game...

I wanted this to become a real game, But i decided to become a bit more lazy and not update the game for a bit.

some of the models for the game will be like the model that you have in Super Mario 64. Basically, Every limb is a piece.

Not a whole body, Just pieces. I'll later export it to .obj, Get it back to blender, Add bones, Texture it, Save the texture, Use it in the game. It'll basically be fast models.

This article so it won't take long to read.

End Article



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SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)