Game
SCP: Locked In
5 years ago

Update on the game.


So, I wasn't working on the game...

I wanted this to become a real game, But i decided to become a bit more lazy and not update the game for a bit.

some of the models for the game will be like the model that you have in Super Mario 64. Basically, Every limb is a piece.

Not a whole body, Just pieces. I'll later export it to .obj, Get it back to blender, Add bones, Texture it, Save the texture, Use it in the game. It'll basically be fast models.

This article so it won't take long to read.

End Article



0 comments

Loading...

Next up

SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?