Game
SCP: Locked In
5 years ago

Update on the game.


So, I wasn't working on the game...

I wanted this to become a real game, But i decided to become a bit more lazy and not update the game for a bit.

some of the models for the game will be like the model that you have in Super Mario 64. Basically, Every limb is a piece.

Not a whole body, Just pieces. I'll later export it to .obj, Get it back to blender, Add bones, Texture it, Save the texture, Use it in the game. It'll basically be fast models.

This article so it won't take long to read.

End Article



0 comments

Loading...

Next up

SCP Locked In current Status, going to add HDRP at version 0.1.0 if it'll be finished.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model๐Ÿ—ฟ

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated โœŒ๏ธ

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack