So, I did end up getting my laptop back and was able to pretty much finish just about everything. All the AI's work and all the levels are made. All I really gotta do is test it a bit, make a few quick improvements and wait for the phone guy VA to send me phone call records. Sorry, that this game got delayed so badly.
Next up
Well, just to let you know the game's not anywhere near complete. Just an April fools joke sorry.
The game is finished. Starting from this game onward I'll make sure they improve a lot each game rather then just a little. Before I make the release public I'm gonna play it a little to make sure it's not full of bugs. Also this game has Custom night.
Uh, Oh! They're going to turn the power off!
Btw, I'm finished with the assets so I just need a couple days to program and test the game and it'll be released.
Menu is complete.
In case you don't know, The game page for Five Nights at SMG4's 5 is up! Go check it out! V
So games being released right now. There's no custom night but I'll probably add that when I update this game along with any possible bugs.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Microsoft Windows XP Unprofessional (windows logo prototype)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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