So the dancing mechanic was basically implemented just as the gif shows, it functions has rewards and mostly bugless. I’ve switched the arrows because the previous ones were uh… ugly. Also been making sprites for the endings which for spoilerific reasons I will not be showing xP Too bad because I’m really proud of them. Speaking of updates though, I have an idea of how and where to implement the Kill Them All mechanic into the prologue, just waiting for execution at this point.
Still It’s been a lazy week since I’ve been binging Danganronpa so forgive me :( It’s too good.
Next up
Robot Animations
Backgrounds in the Works I was silent for a while(because i was doing the last battlers that I couldn’t show) but now thats over. I’m on the backgrounds now and I’m willing to show them all :D
The Suited Doppelganger
Unelma's battler sprite spiced with animations.
New Player Enters
Actual Final version of Naokee's face :D
Update 1.6.0
Update: soon Just to update here, I’ve been doing sprites for the new demo version which is going to be released very soon. I’ll post some gifs about them though :D enjoy a month of work.
Naokee's New Face
Update 1.6.5 - Release on 30th!!! The final version of the Crimson Shift demo is out. It will be identical to the Full version in terms of what it contains in the first chapter and the prologue. I’m so happy we’re at this point :D
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