Insanely small update patch but due to GameJolt’s annoying way of numbering and organising I have to release this as a “new” version when technically it’s 0.1.8.1, oh well.
[Changelog]
Finally made it so that when pressing both left and right you stand still.
Kind of fixed a bug that used the prior bug to let you spam jump walls.
Altered saving so that if you press numpad 7, it saves the game, and if you press numpad 9 it loads the last “save”.
[Next Update]
As promised in probably nearly every update, I want to start trying to design actual levels for the game so it shapes to be more like I want it to be. These final few patches before 0.2.0 I guess, will be more cleaning and polishing.
Also, one major overhaul I want to bring is on saving. I feel like checkpoints would suit this game more as currently it only saves when you enter a new room (except there’s only 1 room) and even then it doesn’t save the room state, just the name of it.
Thanks for sticking around,
~Whomas










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