Added: A collision to that one railing in Sander's Mansion
Added: A slight shackle jingling sound to The Green Ghost for when he's near
Change: Lowered the view distance for all of the enemies
Change: Lowered base movement speed for all enemies for the museum level, this effect was applied to the mansion originally, but I didn't think to apply it to the County Museum
Change: Adjusted the cart's position in the County Museum a bit away from the wall so you can't hop on it by interacting with it through the wall in the closet room nearby
Change: Decreased the width of the enemies' hit boxes
Change: Increased the size of the Snow Ghost's hitbox for when you throw an Average Book at him, it was originally way too short
Fixed: A bug where you could double equip the Spare Parts perk
Fixed: Voodoo doll clue wasn't displaying the sparkle particles
Fixed: Tar Monster can spawn inside of his tar pile in the Smuggler's Swamp map
Fixed: A bug where the Snow Ghost's AI would break when hit with an Average Book
And a few other small misc changes here and there. Now go on, enjoy the update!
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From concept to finished design. Butcher was such a funny character to work on for Dave.EXE. Doesn't have much in terms of dialogue, but the map itself says a lot about his personality.
#GJAsks who's my favorite platformer character? This goofball, I love him.
Yes I have an emotional attachment to the first Rayman LOL
Gamejolt asks what retro game would I like to see remade.
Very unlikely, but A Nightmare on Elm Street for the NES being remade would be so GOOD. I know a lot of people talk smack about this game, but I loved it.
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My favorite retro game has gotta be Zombies Ate My Neighbors, the SEGA Genesis version to be exact. It's always been a big inspiration for me. The classic monsters and ghouls, the average kid using impromptu weapons, it's so good!
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