Game
Nightmare of Samuel Ward: Decay
10 years ago

Update: Progress and Plans


It has been a while since I have added any news on this game, I am currently busy with college and I have not been able to get as much done as I wish I could. Regardless, pre-production for the game is going well and I am working on finishing write ups for the game. After that I plan on doing some storyboarding and concept arts for the game. As for other concepts, I have decided that the game’s main antagonist will not wear a mask in this game and the “full game” which will be produced at a later date, the antagonist’s appearance in the game will be minor but no less significant since I am preserving his role for the larger game. Thank you so much for all of your patience and support for this game, it really helps. If you are not already following the game please feel free to do so. See you all on the next update.
Ultimate Terror Productions



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Showing off player 2 😎

What do you think?

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho