Game
Closed Perimeter
8 years ago

Update progress report


Here’s a quick progress report on the very next and very last update.

To start, I have changed and spiced up Baghar’s lighting.
Here is a before shot:

5d0a652ca735a.png

Looks pretty bland, right?
Here is what it is now:

5d0a6532ce14e.png

The new lighting adds a nice contrast, with the yellow/orange tint of the sun, to the blue shadows being cast by the level itself.
The lighting also shows the bump mapping on the surfaces of the level, making it pop just a little bit more.

Now onto the new gun:

5d0a6537254e1.png

This is simply the model, without any texturing applied.
I plan to get most of the gun’s animations done in the next few days, and the update soon after.

P.S. This next update will be the last one, since I really need to focus on other projects, such as the UE4 remake, and some other collaboration games.



2 comments

Loading...

Next up

1 Year later..... So after a 1 year hiatus, I'm back making games again. You could say this next game I'm starting is a step up from my last; and is finally a good successor to Closed Perimeter. (Not that it was that great in the first place lmao XD)

Chiaki Nanami!

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698