Game
Project Interstellar
10 years ago

UPDATE: Release 1.2.0


Alright so I finally got a new version out! It’s not very much but it adds some much needed stuff, like an options menu, tooltips, new modules, etc.

		
			Changelog 1.2.0

+ Added 2 new modules.
    + Added Missile Silo.
        + Missiles target nearest ship and home in on them.
        + If no target is within 1000 pixels, missile will simply fly forward.
        + Silos reload after ~15 seconds, missiles detonate if no target is hit within 3 seconds of being launched.
    + Added Miner Drone (Hangar).
        + Drone flies towards nearest asteroid and fires a constant beam at it, breaking up the  asteroid.
        + Drones are deployed/commanded to return by right-clicking on the Hangar.
        + Drones can be targeted by aggro ships.
        + Drones collect Asteroid Ore, automatically adding them to your inventory.
+ Changed Game Maker splash screen to animated custom splash screen, which can be skipped with ENTER.
+ Added option to change neutral ship aggro-mode from some ships being aggro to all ships being aggro.
+ Added Options menu ingame, accessible via pressing ESC or clicking on the gear icon.
+ Removed some hotkeys that are now usable via Options menu.
+ Options menu now allows the player to exit to the title menu.
+ Added tooltips.
    + Tooltips display information on modules, including health, stats, and keys to use.
    + When the mouse is hovered over a module, tooltip is displayed next to the mouse cursor.
		
	

That’s not everything but it’s what I can remember from the top of my head, so bear with me here.
Hope you guys enjoy it!



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