Game
Circle Empires Tactics

10 years ago

Update: Research technologies to boost unit stats!


  • Added technologies! They can be researched from storehouse. Once researched, they make your units and buildings better.

  • Added armor. Knights and some other units start with a few armor points. Their hitpoints were reduced slightly to compensate for this change.

  • Dragon level 1 got +200 hitpoints. Level 2 and 3 got +100 hitpoints.

  • Added some initial smoke effect to burning things.

  • Workers show what they are carrying (literally).

  • Damage from spawners has been pretty much neutralized to reduce sudden losses when dealing with them. The arrows that Barracks, Archery range and Stables shoot deal about 70% less damage. Necro Tower and Dark Tower deal about 50% less damage.

  • Level 3 Undead spawner Sinister Tower damage reduced from 140 to 60 and hitpoints from 8000 to 4000.

  • Launcher does splash damage. Reduced damage from 50 to 20.

  • New workers now prefer harvesting food 2x more often than earlier. Creating a bunch of workers and not giving them specific tasks will result in more food and less wood harvested, which is usually good at game start.

  • Added tool-tips to new game settings.

  • Fixed a glitch that caused player’s ranged units to sometimes run towards target instead of shooting at it when right clicking.

  • Fixed a glitch that sometimes caused freezing or burning effect to be behind the unit.

  • Changed default map size to XS with 9 circles. It used to be 16 circles, which is probably too long for first time experience for most people.

  • Playing vs computer opponents has less settings now. The environment difficulty is always Normal. Choosing computer player’s strength is more clear.

  • Fixed some background visual glitches that could happen on narrow devices.

  • Fixed some minor menu issues that could show incorrect selected options after loading a game and going back to menu.

  • Fixed an issue that caused arrow flying sounds from undiscovered circles to be played.

  • Fixed an issue that allowed boss circle to spawn next to player’s start circle on 3x3 map on classic mode (no computer opponents)

  • Added scrollbar to end game stats.

  • Added green arrow pointing to build the first storehouse.



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