I think my windows build is complete. The only issue for Steam that I’m facing is the Steam overlay is not coming up for my MAC build.
On Itch.Io I’m facing the issue that I need to get my game digitally signed or else smartscreen pops up.
I think my windows build is complete. The only issue for Steam that I’m facing is the Steam overlay is not coming up for my MAC build.
On Itch.Io I’m facing the issue that I need to get my game digitally signed or else smartscreen pops up.
Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.
Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.
Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite
What you all think
Why walk when you can jump?
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