Game
Undertale: Anomaly
5 years ago

Update: The new text render engine makes normal builds nearly unplayable. I will be adding the custom font to the optimized releases. From now on, the Optimized Releases are going to be the normal releases. Sorry for the inconvenience! - Catto




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Just finished the Intro Cards. Working on the pre-battle dialogue/interactions next!

Just a little peak at the Phase Two background and the sprites :O

LETS GO! The Phase 1 Demo of Undertale: Anomaly is Out! Thanks to all of you for the support and for sticking around for a playable demo! Bonus: The first person to upload a video of a no hit run will get a Discord friend and a free game code for Pulsar!

So I took a good 15 minutes and finally added the Options menu! Yay?

I know its going to be a few days before I can release the entirety of Phase 1, but here is a small screenshot of what is to come :)

Sneak Peak at the unpolished title screen! :)

Apart from the HP bar, the battle system is complete. All souls work correctly, and some basic attack elements, like blasters, are also finished. I don't have anything to show you so look at this Gif of Sans in phase 1. #undertale #fangame

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity