Game
Sonic Robo Blast 2D
1 year ago

Update to the compiler issue for some reason its caused by the game its self as I compiled the SWN framework (FEB 23 '23) and it worked just fine so scrap that rsdk gdt thing


OLD

So do to a bug I can't seem to compile a working exe so Im just going to release the source code of demo 1.5 and move over to RSDK-GDT so all I need to compile is the RSDK file



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Update on the game

It now runs off of RSDK V4 with the RSDK-GDT framework!

Blinking Sprites for Idle (Knuckles is still being worked on)

Been working on the Title Card its using S2's as a base the Grey side will be replaced with the characters color I just haven't got to that yet.

Also imagine updating people on what's being worked on

Finally I found the green flower in gfz

ScreenShots

Work In Progress Decoration/Regular Tiles

The Palettes have been tweaked here's a comparison!

here's what the new HUD looks like

(The blue color changes depending on character)

Minor little palette tweak im working on scripts right now and fixing some mistakes while porting ARZ for a mini-demo type thing

I combined all 3 Sonic's

Minus Mania because he's just Sonic (1 or 2?) with more shading and frames