Nothing too amazing here, just a complete background/visual overhaul, the changing of some particle effects, and little odd and end things —player flashing while invincible after being hit for a few seconds and camera shaking when defeating bosses and when you’re hit. :)
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Got some fun collectibles in our game, Path of Kami!










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