Game
Flee The Facility
5 years ago

Update V. 0.3.7

What's New?

Optimizations

- Reduced the Dust particle from 7500 to 2500

- Adjusted the Smooth Frame Rate in Project settings




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So I was just working on editing some voice lines in Audacity for this game, & I ended up accidentally creating this audio, might make this into a secret ambient sound in the game, had to make it into a video to upload it here, let me know what ya think.

A small look at the next level. Hope you like how this looks.

Haven't posted here for this game in 6 months, so here ya go, a render for the in-game hallucinations. Hope ya enjoy this spooky image.

Vintage Freddy by @Battington & @TheMediocreMakers

Eye ball model by MisterH

So I started to remake this project less than a week ago, & lets just say, I've been cooking with this, don't wanna spoil much for now so just have this small teaser image I made for the game. Vintage animatronic models by @Battington & @TheMediocreMakers

So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?

Not Complete but this is a early build, I plan on adding a few more props to finish it up, let me know what you think so far.

What do you think this is? A meme, that's what it is.

This is a comparison Image from lowest graphics setting to highest graphics setting

Side Note: there is no RayTracing in this comparison image or the game itself

It looks like you guys want this to be a name your price game.

Gonna be building myself a new pc sometime in the future, i still gotta save up for a few parts, gonna be switching from Nvidia to AMD, i have my reasons for switching. Once i have it built imma go ahead and test it for a bit and post my thoughts on it.