Game
Flee The Facility
4 years ago

Update V. 2.7.13

What's New?

Read The Article


  • Made The AI Smarter (The AI Is Now More Difficult To Lose Compared To Before)

  • Adjusted The Idle Camera Shake



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So I was just working on editing some voice lines in Audacity for this game, & I ended up accidentally creating this audio, might make this into a secret ambient sound in the game, had to make it into a video to upload it here, let me know what ya think.

What do you think this is? A meme, that's what it is.

Here is a look at the new reworked Lobby area, also just to give context to how big this game will be, I did a final count, and (not including levels such as the lobby, main menu, or You Died levels) this game will contain 40 total playable levels.

So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?

Well this is looking pretty good, hope you all enjoy this little image.

Vintage Bonnie by @Battington & @TheMediocreMakers The table and chair models are by @dot-e26

Haven't posted here for this game in 6 months, so here ya go, a render for the in-game hallucinations. Hope ya enjoy this spooky image.

Vintage Freddy by @Battington & @TheMediocreMakers

Eye ball model by MisterH

Im making this post to help anyone whos having the same issue I did. Over the past 2 years, Ive been struggling to find ways to make a game transfer save data from one version to the updated version. If you're struggling like me, package in shipping mode.

Gonna be building myself a new pc sometime in the future, i still gotta save up for a few parts, gonna be switching from Nvidia to AMD, i have my reasons for switching. Once i have it built imma go ahead and test it for a bit and post my thoughts on it.

It looks like you guys want this to be a name your price game.

Another small look at level 3 from Flee The Facility. Hope you guys enjoy.