Game
Blitz Breaker
11 years ago

Update v0.014


Slightly larger update this time around.

  • Save system should work properly this time. It seems I accidently loaded a build with the first couple levels unlocked, will fix this later.

  • Rainbow trail shortened and heavily optimized, was causing some issues with performance and needed to be smoothed out.

  • Context sensitive deaths. The player now gets a set of random messages upon dying, depending on the mode of death. Give them a shot!

Let me know what you think, and have fun!



0 comments

Loading...

Next up

I was bored, so... ManutKat.

"Our work is never over" they said.

What you all think

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

Colorful Fox

Happy Late Easter!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Among us_into Madness