Game
Blitz Breaker
11 years ago

Update v0.014


Slightly larger update this time around.

  • Save system should work properly this time. It seems I accidently loaded a build with the first couple levels unlocked, will fix this later.

  • Rainbow trail shortened and heavily optimized, was causing some issues with performance and needed to be smoothed out.

  • Context sensitive deaths. The player now gets a set of random messages upon dying, depending on the mode of death. Give them a shot!

Let me know what you think, and have fun!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

Runestones: from concept to in-game model๐Ÿ—ฟ

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?

Regional Bulbasaur. #Pokemon

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669