Slightly larger update this time around.
Save system should work properly this time. It seems I accidently loaded a build with the first couple levels unlocked, will fix this later.
Rainbow trail shortened and heavily optimized, was causing some issues with performance and needed to be smoothed out.
Context sensitive deaths. The player now gets a set of random messages upon dying, depending on the mode of death. Give them a shot!
Let me know what you think, and have fun!
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