Game
Blitz Breaker
11 years ago

Update v0.014


Slightly larger update this time around.

  • Save system should work properly this time. It seems I accidently loaded a build with the first couple levels unlocked, will fix this later.

  • Rainbow trail shortened and heavily optimized, was causing some issues with performance and needed to be smoothed out.

  • Context sensitive deaths. The player now gets a set of random messages upon dying, depending on the mode of death. Give them a shot!

Let me know what you think, and have fun!



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100