Game
Blue Tales
10 years ago

Update v0.2.0


some update from Blue Tales

-continued story
(adding map and continue the story)

-limit breaker system
(Special Skill for each class, when LP is full)

-new hud battle
(adding face for hud battle)

-save system
(save point — use item)

-adding 2 trophies and achievements
(in game Achievements and GameJolt trophies)

-puzzle system
-indicator system
(indicator when near something)

-Virtual Pad
(add a virtual pad for android)

-trap system



0 comments

Loading...

Next up

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

Daldos Gameplay