A small update to make it more playable and less hard (still, it’s pretty hard).
Enemy speed takes more time to increase
You start with more money
A small update to make it more playable and less hard (still, it’s pretty hard).
Enemy speed takes more time to increase
You start with more money
We are under attack!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Family band complete!
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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