Added: A new tip for Goofy Prowler
Added: Missing voice line to a misc extra
Added: A new glovey map to make it more clear where to find SpongeBob
Added: A skip button to the combat tutorial in Patrick's Rock
Added: The ability to skip the cutscene after the prowler tutorial boss fight in Patrick's Rock
Changed: The path to the pebble pile in the Sand Castle mid section easier to find
Changed: The Z axis of Big Lenny's hitbox
Changed: The cooldown on the mayo cannon to be more forgiving
Changed: Pinkies can no longer stun lock you during the final level Krusty Krab boss fight, they will now explode after zapping the player
Fixed: A bug with pausing during the Berry interactions
Fixed: A bug where pressing the ? and up arrow buttons almost at the same time during the surveillance section would spawn two Patricks.
Fixed: A few rendering issues with a few models
Fixed: A navigation issue in Patrick's Rock
Fixed: A rare bug where two bosses can spawn at the same time due to a lag spike of some sort
Fixed: Man ray projectiles rarely turning invisible
Fixed: A typo in the disco floor death screen.
Fixed: The disco floor BP's hitbox not working correctly during the Prawn boss in the Mermalair's boss fight
Fixed: A bug with chaos easter egg text not disappearing after clicking skip in the Sandy's Treedome intro
Fixed: A bug with the cinematic bars in the Surveillance section displaying in the middle of the screen
Fixed: A bug for when Mr. Krabs lunges at Patrick in the Goo Lagoon intro cutscene, he would continue to float across the sky indefinitely
Removed: All prompts after picking up an art piece in Squidward's Monument, felt redundant.
Removed: 32 bit version from the game. Tested it out with the newest version and the terrain issues still persisted. I'm afraid Around the Clock will remain a 64 bit game. To be fair, we never designed the game for lower end hardware, nor did we optimize the game for certain hardware. My only recommendation would be to get a stronger PC if you wish to play the game, there ain't much I can do with my knowledge. :/
Next up
Let him in
(Warning Jumpscare) Been experimenting in VR with different mechanics and stuff for plugging stuff in, pressing things and swinging to break stuff. Ended up making a small prototype that scared me quite a bit. Might turn this into an actual game, lol
I do not feel good delaying Dave.EXE from Q1 to Q2. Between work slowing me down, to experiencing burn out, I feel like it's taking me forever to push this out! I won't cut content for the sake of getting it out sooner, but man it's all frustrating. ;w;
So what game made me want to be a dev? Y'all already know the answer to that, LOL
This game itself has very much inspired most of my work, from its atmosphere to its various game elements. #Devruary
Oh hey, Lilian won the poll with Katrina being a close second! Rough on the outside, but just needs a bit of love and patience before you can earn her trust.
Today is 3AM at the Krusty Krab's 8 year anniversary! Fun times those were.
Just klowning around
Boofie's Bunker V2.0 deserves a whole lot more attention. It's such a solid update to an already amazing game and I highly recommend you check it out if you haven't yet!
https://gamejolt.com/games/BoofiesBunker/446789
Happy Valentines day! Been quite a day for the gang so far
Thinking about the pony game.













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